Wet and Dry Effects
-
- Posts: 45
- Joined: 00:37, 10 December 2004
Wet and Dry Effects
Say I have a sample going through 5 effects. Is there a way I can totally turn the dry volume of the sample down and yet have the effected sample volume on? I'm not talkin' about adjusting the individual effect dry/ wetness. I'm talkin' about the overall outcome. I want the dry sample volume off and yet have the outcome chain edeffects sample on. And even then, can I adjust the total effects volume too? Does anyone know how to do this?
Re: Wet and Dry Effects
You just need to set the dry balance to 0% and wet balance to 100% on the very first effect in your chain.
-
- Posts: 45
- Joined: 00:37, 10 December 2004
Re: Wet and Dry Effects
Hmmm, Artemiy pardon my stupidity lol. But how would I go about doing this? I mean, not all the effects have a wet/ dry balance meter for them. What would I do in that case?
You see I want to be able to have different settings say like having a sample 10% dry and yet 50% wet. Is it possible to do this too?
You see I want to be able to have different settings say like having a sample 10% dry and yet 50% wet. Is it possible to do this too?
Re: Wet and Dry Effects
Yes, you can do that, but only for Chorus and Reverb.
You can set dry = 10% and set different amounts to chorus and reverb, even when the part is routed to an MFX. Go to effects routing screen. On the left side you will see send levels for dry, chorus and reverb.
You control the send levels both at the patch level and performance/song level. For example if at the patch level you have dry send level to 10 and then at the performance level you set it to 10, it's 10/127 of 10 with effective level of about 1. If you set 127 at performance level, then the effective level will be 10.
You can set dry = 10% and set different amounts to chorus and reverb, even when the part is routed to an MFX. Go to effects routing screen. On the left side you will see send levels for dry, chorus and reverb.
You control the send levels both at the patch level and performance/song level. For example if at the patch level you have dry send level to 10 and then at the performance level you set it to 10, it's 10/127 of 10 with effective level of about 1. If you set 127 at performance level, then the effective level will be 10.