How to get patch to sound same in perf mode?
Re: How to get patch to sound same in perf mode?
Hey Nemey......any decent DAW will do the trick. All of the modern DAW's offer track freeze features, so that you can essentially save an audio copy of a track thereby releasing processing power to the next track in your project. In conjunction with any decent keyboard, that lets you build a killer sound, maximizing your choices.
Re: How to get patch to sound same in perf mode?
if not DAW, then sample and resample...with resample, you could lose some quality of the sample.
Re: How to get patch to sound same in perf mode?
Hi, why don't we make a Sticky thread where this is clearly said so we save answering the same question. I know it is in the FAQ but mostly you get to the forum itself when you look for Fantom X, dedicated websites.
Perhaps as they only get directly to the forum they don't know the web itself exsits.
I would have no problem in writing a clear & simple explanation of this.
__________________
T14 - Argentina
Perhaps as they only get directly to the forum they don't know the web itself exsits.
I would have no problem in writing a clear & simple explanation of this.
__________________
T14 - Argentina
Re: How to get patch to sound same in perf mode?
Hi. Hallifax, what I would tell Roland is to make a system setting which could be enabled and disabled, that does the following.
When you select a patch in patch mode either that patch is automatically selected in track 1 of PERF MODE and the effect is perfectly copied...
OR
Yo select a patch in patch mode, go to perf mode, select track... SOME BUTTON which would be "Copy from patch mode", and that track would have the patch as it is in patch mode, with the effects.
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Moreover, I think there is to much especulation here. Many of you talk about what would be and what would not, I would say that either you take part in Roland development and work with them, or you are outside and what you can only do is give some advice or recommend Roland something.
Big especulation such as "Shall Roland put 16 MFXs?", are, in my opinion, losing time and MegaBytes in the server.
__________________
T14 - Argentina
When you select a patch in patch mode either that patch is automatically selected in track 1 of PERF MODE and the effect is perfectly copied...
OR
Yo select a patch in patch mode, go to perf mode, select track... SOME BUTTON which would be "Copy from patch mode", and that track would have the patch as it is in patch mode, with the effects.
____________________________
Moreover, I think there is to much especulation here. Many of you talk about what would be and what would not, I would say that either you take part in Roland development and work with them, or you are outside and what you can only do is give some advice or recommend Roland something.
Big especulation such as "Shall Roland put 16 MFXs?", are, in my opinion, losing time and MegaBytes in the server.
__________________
T14 - Argentina
Re: How to get patch to sound same in perf mode?
T14, you are right
all the effects in patch mode are the same in performace mode when I select 'PAT' in the effects routing screen in performance mode.
What IS different are the various paramter values for these effects. its a PAIN to individually look at each effect in patch mode, write down the paramter values, and put them in performance mode, and then match the effects routing screen in performance mode to that of patch mode - like the level of signal send to the MFX processor, the level of the chorus sent to A/B output, etc.
i wish there was better integration of patch, performance and song modes - something i've been suggesting all the big 3 to do, but haven't. in fact, if the patch mode and song mode are well integrated, the song mode can have all the features of perfomance mode eliminating the need for Performance mode, reducing the confusion.
all the effects in patch mode are the same in performace mode when I select 'PAT' in the effects routing screen in performance mode.
What IS different are the various paramter values for these effects. its a PAIN to individually look at each effect in patch mode, write down the paramter values, and put them in performance mode, and then match the effects routing screen in performance mode to that of patch mode - like the level of signal send to the MFX processor, the level of the chorus sent to A/B output, etc.
i wish there was better integration of patch, performance and song modes - something i've been suggesting all the big 3 to do, but haven't. in fact, if the patch mode and song mode are well integrated, the song mode can have all the features of perfomance mode eliminating the need for Performance mode, reducing the confusion.
Re: How to get patch to sound same in perf mode?
Starship, you don't have to copy the effect paramter values! On the main effect display there are 3 fields called MFX SRC 1,2,3. Change them from Prf to a part number and that MFX automatically gets the parameter values from the patch. Same goes for Cho and Rev.
Also, set the routing to PAT and the three input levels below it to 127. That should recreate the settings entirely.
Spend an hour reading the manual and really looking at the display. It is all there once you know how it works.
I know I go on about sharing MFXs, but I do appreciate that Roland have provided the most versatile way of sharing them.
Cheers,
B
Also, set the routing to PAT and the three input levels below it to 127. That should recreate the settings entirely.
Spend an hour reading the manual and really looking at the display. It is all there once you know how it works.
I know I go on about sharing MFXs, but I do appreciate that Roland have provided the most versatile way of sharing them.
Cheers,
B
Re: How to get patch to sound same in perf mode?
Yep... that's why the MFX blocks work fine for me. I can generally live with one reverb setting for the whole performance and just adjust the send amount per voice as needed. The Chorus works for me just fine for delay as I typically don't use chorus so much, if needed for thickening I'll just use Unison (which I like more sonically anyway). Now I still have 3 MFX I can can divide up amognst all the patches, usually I can stretch this as needed but for reverbs I prefer to add them in my DAW anyway. If you can carefully divide up the MFX into 3 fx that will work for your performance then just add any compression, EQ, Aural Exciting additional revebrs delays or choruses in Cubase or your DAW.
This is typically a much better method as typically reverbs and delays are best last in the effect chain anyway (hence the Fantom's FX architecture where the 3 MFX come before the delay/chorus and reverb).
Just use the 3 best source effects for the performance. You can sometimes get great new results by trying different MFX blocks on different patches.
If you like the fantom reverb (which I do, I think it sounds nice and wide) then setup an aux send on your mixer back to the Fantom's audio in and re-record your tracked out part from Cubase back though your mixer with the aux send to the Fantom. Use the mix in function to process any external audio through the effects block.
Also, it's ideal to use only 1 reverb for a song unless you're doing foley or some sort of film sound where you need to create specifically modelled space for each sound to give the illusion of sound coming from various size spaces.
Ideally you want 1 source reverb per song because as different reverb tails with different harmonic content overlap you often get 2 basic phenomena. Washed out frequency areas that ultimately create a cluttered mix that is hard to decipher. And really unpleasent frequency resonances that can create distortion or phase issues.
The high end can loose transience as this happens and for at least basic dance based music you do not want to clutter the high transient frequencies. As different reverbs stack up also you might start to think your hearing light hiss or a wash in the mix but it's the high frequency transience often smearing out....
Low midrangey frequencies can start to resonate in really unpleasent ways too when you have too many reverbs. Can create nasty distortion and mud that is impossible to get rid of without re-processing everything again.
This is typically a much better method as typically reverbs and delays are best last in the effect chain anyway (hence the Fantom's FX architecture where the 3 MFX come before the delay/chorus and reverb).
Just use the 3 best source effects for the performance. You can sometimes get great new results by trying different MFX blocks on different patches.
If you like the fantom reverb (which I do, I think it sounds nice and wide) then setup an aux send on your mixer back to the Fantom's audio in and re-record your tracked out part from Cubase back though your mixer with the aux send to the Fantom. Use the mix in function to process any external audio through the effects block.
Also, it's ideal to use only 1 reverb for a song unless you're doing foley or some sort of film sound where you need to create specifically modelled space for each sound to give the illusion of sound coming from various size spaces.
Ideally you want 1 source reverb per song because as different reverb tails with different harmonic content overlap you often get 2 basic phenomena. Washed out frequency areas that ultimately create a cluttered mix that is hard to decipher. And really unpleasent frequency resonances that can create distortion or phase issues.
The high end can loose transience as this happens and for at least basic dance based music you do not want to clutter the high transient frequencies. As different reverbs stack up also you might start to think your hearing light hiss or a wash in the mix but it's the high frequency transience often smearing out....
Low midrangey frequencies can start to resonate in really unpleasent ways too when you have too many reverbs. Can create nasty distortion and mud that is impossible to get rid of without re-processing everything again.
Re: How to get patch to sound same in perf mode?
Yes there have been many times i cursed the MFX on the fantom
but to be fair, to many cooks, or in this case MFX Spoil the soup.
You just have to plan your work and make good use of the sampling/resampling capabilty of the FX and if you happen to have the Audio track plugin this should not be much of a problem(I have it but hardly use it)
but if you dont have the plugin, its still not a problem you just have to be a little more creative.
And sure thats what where doing every time we use the fantom, Being creative.
X-Bugs.org
Results not Excuses
My Setup
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but to be fair, to many cooks, or in this case MFX Spoil the soup.
You just have to plan your work and make good use of the sampling/resampling capabilty of the FX and if you happen to have the Audio track plugin this should not be much of a problem(I have it but hardly use it)
but if you dont have the plugin, its still not a problem you just have to be a little more creative.
And sure thats what where doing every time we use the fantom, Being creative.

X-Bugs.org
Results not Excuses
My Setup


