saving to and labelling USB storage

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rohamm
Posts: 64
Joined: 11:49, 31 August 2010

saving to and labelling USB storage

Post by rohamm »

I have formatted my USB stick and now want to save my live set files to the stick. At the moment I have gone:

Menu/USB Storage/select/USB memory (F2)

I get the message of "pocessing" in the middle of the screen and a box in the top right hand side of the screen saying "USB Storage Drive - USB Memory" and below that "USB Storage Access - Idle".

All my live sets were named and saved through the "Write" function. What is/are my next steps to name and confirm the save to the USB stick.

thanks - rohamm
Medic525600
Posts: 65
Joined: 21:59, 5 June 2010
Location: West Des Moines, Iowa

Re: saving to and labelling USB storage

Post by Medic525600 »

Right church, wrong pew...

The steps you listed are for when you connect your fantom to a computer. To save livesets go to Menu, then project, then SAVE project (to save over your current project, essentially overright) or do a SAVE AS (if you want to create a new project.

Hope this helps!
rohamm
Posts: 64
Joined: 11:49, 31 August 2010

Re: saving to and labelling USB storage

Post by rohamm »

Thanks - i moved a few pews over and found the right menu. I see that the "Save As Project" menu allows me to give the project a title. The "Save Project" menu does not. Where I make future changes to the "Save As Project" file (named), do I need to save the new data under the "Save As Project" file again or can I just go with the "Save Project" menu?

thanks - rohamm
Medic525600
Posts: 65
Joined: 21:59, 5 June 2010
Location: West Des Moines, Iowa

Re: saving to and labelling USB storage

Post by Medic525600 »

SAVE AS is used when you want to take your current project and save it under a different project/file name. Use the SAVE function when you just want to OVERWRITE or RESAVE the changes you've made to your existing project. For instance, when I start off on a new project for, well, a new project I am working on I have a project called "Clean". It doesn't have any songs loaded in it or LiveSets. Just the patches. I open that project up and then do a SAVE AS and call it the project I am going to work on. Weather it be a song I"m writing or a band I am gigging with or what have you. Once the project is saved via as SAVE AS under a new name, then I simple use a SAVE to save the changes as I go (to a USB stick of course). If I find I need any Livesets etc I just move them over to my project via the Roland Editor.

Does this make a little easier to understand?
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Flumpster
Posts: 936
Joined: 15:39, 28 May 2008
Location: Wales

Re: saving to and labelling USB storage

Post by Flumpster »

Sometimes other people posting the same thing in a different style helps it get thru.. Medic is correct tho.

Create a new project on usb stick by pressing "Menu" button bottom left of screen then "F1" for Project then "F4" for create then "F2" to select USB Memory and then "F8" to Create. Give the Project a name.

The Fantom G will load the last project you was working in automatically so unless you load or make another project you will always come back into this one.

From now on DO NOT go back into the menu option to do any saving. Whatever you change press the "WRITE" button next to the dial wheel and save whatever you've changed (patch, sample, studio set, etc). It will automatically save into the project you are working in.
rohamm
Posts: 64
Joined: 11:49, 31 August 2010

Re: saving to and labelling USB storage

Post by rohamm »

thanks for the replies - so I take it that the USB stick can hold multiple projects - for example, I would be looking to have one gig labelled "X" that utilizes the four User Group Banks, and then have another project on the same stick labelled "Y", that would house a different set of live sets (songs) within the four User Groups..

thanks - rohamm
Medic525600
Posts: 65
Joined: 21:59, 5 June 2010
Location: West Des Moines, Iowa

Re: saving to and labelling USB storage

Post by Medic525600 »

You are correct, the USB can store as many projects the the space on your USB stick will allow. I do a lot of music theatre work and each show I work on is it's own "Project". Like I said, I clear out all the livesets and program each patch I need in succession then use a control foot pedal to advance to the next sound so I don't have to take my hand off the keys. I also use the MusicPad Pro so I can store my scores as a PDF files. I also have a foot pedel to turn the page so again, I never take my hands off the keys...

Flumpster, help me out on something. So when I am working in a project and I "write" a change to a patch or liveset etc, I don't need to ultimately SAVE it via the project menu?? What if I load another project, then load my original project again, will the same changes be there? I thought the WRITE function will keep all your changes within the project but doesn't technically save them to USB unless you go through the SAVE in the project menu...am I right?
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Flumpster
Posts: 936
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Location: Wales

Re: saving to and labelling USB storage

Post by Flumpster »

"So when I am working in a project and I "write" a change to a patch or liveset etc, I don't need to ultimately SAVE it via the project menu?? "

Correct

"What if I load another project, then load my original project again, will the same changes be there? "

Yes, once the project is loaded you are working in that specific project. You only use the "write" button from then on unless you want to change some system settings.

"I thought the WRITE function will keep all your changes within the project but doesn't technically save them to USB unless you go through the SAVE in the project menu...am I right? "

The "Write" function saves to whatever project you are in, be it internal or on a USB stick. So no that's wrong.

HTH
Medic525600
Posts: 65
Joined: 21:59, 5 June 2010
Location: West Des Moines, Iowa

Re: saving to and labelling USB storage

Post by Medic525600 »

ok Flumpster, I am almost totally with you...So I understand when you press WRITE it writes to either USB or INTERNAL, basicly wherever your project is located, but then why would one use the SAVE command?
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Flumpster
Posts: 936
Joined: 15:39, 28 May 2008
Location: Wales

Re: saving to and labelling USB storage

Post by Flumpster »

To be honest I have no idea why someone would, it just takes ages and does nothing different. I suppose it's a way to make sure you have saved everything if you don't save as your going along.

I personally have never used the "Save Project", The only one I use is "Save As Project" when I want to duplicate a project.
So I have my clean project which just contains the new patches and phrases but nothing else (songs, samples etc which slow loading time). Whenever I want a new project I load the clean one and "Save as Project" to duplicate it and give it a new name. Then I work from there just using the "write" button.
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