Adding samples to existing project

Forum for Fantom-G6/7/8
Post Reply
Nick G
Posts: 27
Joined: 07:10, 3 September 2010

Adding samples to existing project

Post by Nick G »

Hi,

when my FG boots up it auto loads the project that is in the internal memory from the v1.50 sound expansion.

i have purchased the nylon voice pack from the store on this site.

I have 512mb RAM installed.

is it possible to make it so the Nylon guitar samples and patches are auto loaded including the v1.50 project?

when i boot my FG up and load the nylon project from a USB stick i loose all my current samples and phrases until i reload the original project back up.

thanks

Nick
User avatar
Artemiy
Site Admin
Posts: 19754
Joined: 13:00, 17 April 2003
Location: Ukraine
Contact:

Re: Adding samples to existing project

Post by Artemiy »

Which data from the 1.50 default project do you need exactly?
Nick G
Posts: 27
Joined: 07:10, 3 September 2010

Re: Adding samples to existing project

Post by Nick G »

i dont really want to loose any of it?

i want t o keep all the WAV samples and patches.

i notice than when i load the nylon guitar project in it removes all of my phrases and live sets.

is there a way i can remove items from the 1.50 project and add in the nylon guitar patches and WAVs?
User avatar
Artemiy
Site Admin
Posts: 19754
Joined: 13:00, 17 April 2003
Location: Ukraine
Contact:

Re: Adding samples to existing project

Post by Artemiy »

Nick, it's not yet clear to me, which data from the factory project you do not need?

In any case, due to some technical peculiarities, you can only do it this way: take the Nylon project, and copy the stuff you want from the factory project into it. You will need to use the Fantom-G librarian to copy the live sets and patches, and phrases and songs can be copied simply as files/folders.
Nick G
Posts: 27
Joined: 07:10, 3 September 2010

Re: Adding samples to existing project

Post by Nick G »

ok sorry.

i want to simply add the nylon guitar patches and WAV samples into the factory 1.50 project.

is this possible without having to delete anything from the 1.50 project to make the nylon guitar fit?
User avatar
Artemiy
Site Admin
Posts: 19754
Joined: 13:00, 17 April 2003
Location: Ukraine
Contact:

Re: Adding samples to existing project

Post by Artemiy »

Nick, as I wrote, you cannot copy Nylon into 1.50 project, only the other way around - 1.50 project into Nylon.
Nick G
Posts: 27
Joined: 07:10, 3 September 2010

Re: Adding samples to existing project

Post by Nick G »

I simply dont understand the file system on the Fantom.

so does this mean that everytime someone wants to use a sound from a sample library they need to re load that library that the sample came with?

when this happens all of the current phrases, live sets, studio sets and USR patches get wiped until you re load the original project back in.

surely I am missing something here? it doesn't make sense.

with the Yamaha Motif XS i had a voice file called "ALLVOICE.VOX" and when the board boots up it auto loads this file (from USB) adding in all the samples and custom user voices/patches i made (stores them in the 1gig sample RAM)

If i purchased an additional voice pack i could load them into the board selecting exactly which location I would want them and the save the ALLVOICE.VOX file again. This would now add the new voices into my original ALLVOICE file. so every time the board boots up - it loads one file with all my voicess.

confused...

Nick
User avatar
Artemiy
Site Admin
Posts: 19754
Joined: 13:00, 17 April 2003
Location: Ukraine
Contact:

Re: Adding samples to existing project

Post by Artemiy »

On the Fantom-G, the sound bank belongs to the project. In many cases this is an advantage, since you don't load thousands of sounds when you need just 20-30. In other cases, yes, this is not so convenient and you'd rather have a global bank. Guess we should have both :-)
mojkarma
Posts: 618
Joined: 23:59, 8 August 2009
Location: Varaždin, HR

Re: Adding samples to existing project

Post by mojkarma »

"I simply dont understand the file system on the Fantom."

That's not your fault. You can't understand something which simply doesn't exist (like a file system on a Fantom G).

"so does this mean that everytime someone wants to use a sound from a sample library they need to re load that library that the sample came with? "

Keep this in mind:
the Fantom G always works with a project. It loads a project on start up. Usually it loads the last project you worked in. The goal is to add new files, meaning patches, live setups, samples into your project. The first one is possible only with a librarian editor on the computer (I guess the Roland engineers considered the screen size of the FG to small) and the last one is not possible.
Put it easy: you can't add new sounds based on samples (multisamples) into your Fantom G. Not without additional software which costs extra money.

"surely I am missing something here? it doesn't make sense. "

You are not missing anything. Yes, it doesn't make sense.
That's why we have the same complains here over two years. There is no file system on the FG. Not a halfway proper one.

"If i purchased an additional voice pack i could load them into the board selecting exactly which location I would want them and the save the ALLVOICE.VOX file again. This would now add the new voices into my original ALLVOICE file. so every time the board boots up - it loads one file with all my voicess. "

That's exactly what the FG can't do. You can't add additional voice libraries based on additional external samples/multisamples to the Fantom G. You can, by copying manually all the single samples and recreating the multisample file by yourself.

This is what you can do:
Load first the acoustic guitar project.
Go into patch edit and select under utilities the multisample screen, find all the single multisample files which belongs to the acoustic guitar.
Write down by hand all the keyzones and which samples are connected to which keyzones.
Write down how the multisample files are named to give that same name later.
Write down which multisample files are used in the various patches provided with the guitar project.
Load your project back.
Import all the single samples from the guitar project into your existing project. You do this on the computer by copying the samples from the guitar project into the import folder on your project.
Recreate the multisamples based on what you have written down by hand.
Save the multisamples and samples into your project.
Import the patches from the guitar project into your project using the librarian software on the computer.
Select any single patch/live setup on your Fantom G regarding the guitar patches, go into edit mode and select the appropriate multisamples from your list (before you can do the later, write down by hand, which patch use which multisample).
After you have spend hours to do what can be done in seconds on any other machine, write a nice letter to Roland. Or don't. They do not listen anyway.
Nick G
Posts: 27
Joined: 07:10, 3 September 2010

Re: Adding samples to existing project

Post by Nick G »

thankyou very much mojkarma and Artemiy for your help!

I am realizing i made a mistake moving to the Roland FG from my Motif XS.

as much as people tell you to try things in the shop before buying - yes this is essential and i always do spend a minimum of 2-3 hours in the shop using the new instrument before handing the cash over, but there are always things that take time to discover that you will miss during your test in the shop.

The Roland FG is a great board, it has some awesome sounds and features, but i feel i have really taken a step backwards here...

i am putting this board up for sale asap and pre ordering a motif XF with my local supplier (i dont think they are due here in Australia for another month or so).

the sequencer on this FG is hands down far better and easier to use than the sequencer on the XS/XF. but then again - the motif has full DAW integration which makes perfect sense.

also - while in studio mode - if you want to add reverb / effects to any of the patches you need to do this first outside of the studio and save each patch individually into your user sounds with your desired reverb / chorus / effects and THEN call them up into the studio mode.

i cant believe Roland haven't addressed this system - i have never heard of a board that works this way.!!

the thing that made me move to the roland in the first place was the pad mode for live playing (up to 8 tracks as opposed to 4 on the Motif). AND i much prefer the dance/trance drum kits on the roland over the Motif XS (Roland seems to have punchier, fatter drum samples)

i am going to get the moTif XF and if the drums still dont satisfy, i will most likely purchase a sound module from roland or korg just for the drums.

sorry if i have been rambling on, like i said in the short time i have spent on this forum everyone has been more than helpful. but i feel I need to go back to a system i am more used to and familiar with.

thanks

Nick
MeNotU
Posts: 179
Joined: 13:12, 12 August 2010
Location: QLD, Australia
Contact:

Re: Adding samples to existing project

Post by MeNotU »

Lol thanks - I no longer want a G.

An X is all that is left... please tell me this is all sweetness and light ?

Nick, are you realy saying the G is a better sequencer than the XF? All I have heard is that the whole phrase thing is a pain in the ass, Yamaha is worse?

OMG - do these designers actualy make, or even try, or pretend to make music - or ask anyone that does?
mojkarma
Posts: 618
Joined: 23:59, 8 August 2009
Location: Varaždin, HR

Re: Adding samples to existing project

Post by mojkarma »

"as much as people tell you to try things in the shop before buying - yes this is essential and i always do spend a minimum of 2-3 hours in the shop using the new instrument before handing the cash over, but there are always things that take time to discover that you will miss during your test in the shop. "

Based on my experience in the last twenty years, in the shop one should only focus to the sounds and how the hardware looks and feels. There is hardly more you can really try there.
Next thing is to download the manual and read what you consider as important for your work.
And also equally important is reading the forums. If you list here thru the pages you will see a lot of complains about the same things over and over again. Besides the sequencer, the main complains all focus on the effect system and file system.
Nick G
Posts: 27
Joined: 07:10, 3 September 2010

Re: Adding samples to existing project

Post by Nick G »

MeNotu,

the onboard sequencer on the XS is definitely good and easy once you understand it (just like anything really). (i am assuming the XF is the same so correct me if am wrong). it can definitely achieve the same outcome as the Fantom.

The Fantom makes it easier where it has obviously the much larger screen, mouse input and the piano roll editing screen.

Now even though you you need to edit the individual notes in the list view which is annoying, you still have better visibility of your phrases because you can see the grid piano roll layout with your notes in the grid and as you adjust note lengths, you see the notes stretch and shrink on the piano roll grid. it just makes it easier to understand what you are actually changing.

From what i have seen on youtube videos, the latest firmware on the Korg M3 has TRUE Pianoroll editing. where you can simply touch anywhere on the grid of the piano roll layout and a new note will appear. you can then drag it where ever you want and stretch or shrink it (just like on a PC based DAW system). VERY COOL

Once you have created a phrase in the FG, its VERY easy to simply copy and insert the phrase into your tracks. whereas in the Motif if you want to copy a "phrase" or "part", you need to go into a menu and select "copy" and then you need to chose exactly where you want to paste it into. so it still can do what you want but with a few extra button presses...

I would say in sequencing, all of the top synths have their pros and cons, but i still can not believe the effect system on the FG. it seems so "backward" in comparison to what technology we have available today.

You should be able to call up all your preset or custom patches into the studio and then apply effects to each channel being able to save these effect settings and call them back up automatically each time you re open that particular studio set...

by the sounds of things - it looks like i am a broken record and this issue has been spoken /complained about many times on this forum and yes i highly agree with mojkarma, i should have done more research, unfortunately i found out the hard (expensive) way...

Nick
MeNotU
Posts: 179
Joined: 13:12, 12 August 2010
Location: QLD, Australia
Contact:

Re: Adding samples to existing project

Post by MeNotU »

Thanks for the info Nick.

I wish you well in your future endevours :)
User avatar
comradec
Posts: 505
Joined: 21:53, 12 March 2006
Location: soundcloud.com/stevecooke
Contact:

Re: Adding samples to existing project

Post by comradec »

It's very difficult to anticipate the file management problems of the Fantom-G until you actually find yourself trying to perform the tasks where they arise.

However, those tasks are ones that you will embark upon only once you've already spent quite a long time with the Fantom-G, learning how to use its sequencer and sampling facilities and then composing new songs on it. Depending on how much time you have available, this is likely to take you a few weeks at the very least - by which point, of course, you've gone past the point where you can return the synth to the shop and ask if they would let you swap it for another one.

Even then, the Fantom-G's system seems so silly that you will assume it must be you who has the problem - I mean, it can't *really* work like that, can it? - and that you have simply misunderstood how it works. So you'll spend a few weeks asking questions about it in this and other forums, during the course of which a few of the regulars will insist that there is no problem, it's all in your mind, everything is fine, and so on.

And then you will realise. The 10 songs you've composed on that first project, the five you wrote on a second project and the couple you did on a third project using one of Sinevibe's excellent sound expansion packs will forever remain separate.

You can't choose the best, say, nine from those 17 songs and put them in a single project for playing at the gig you've got coming up. Well, yes, you can. Technically. But it will take weeks of completely non-musical headscratching to work out how to achieve it.

You will have to make detailed notes on each song to work out which phrases and samples it uses and where exactly it uses them - ie, at which measures they start and stop, on *every* single track within the song. You will need to make it's the numbers you've noted because, when you look at the individual files on your computer, you will see that none of the names you gave to the phrases and samples will show there - it will just be non-descriptive numbers that you see. When transferring them between projects, you will find that you have to make sure they don't use the same numbers again, which will involve reprogramming your entire set of songs. You may as well start again from scratch.

But it will take you weeks, probably months, to discover these problems. Your initial period of ownership will, however, be marked by elation at the user-friendliness of the sequencer, the marvellously large display screen, the beautiful array of colours, and so on. You'll write lots of songs. You'll rediscover the joys of music. It'll be great.

And then you will try to do something with those songs, to put them together for a gig, to reorganise your projects more rationally, and you will find that you can't. They're trapped. And you are trapped too.

It's hard to imagine this when switching from a Motif, though. Whatever annoyances the Yamaha series may have, it does at least possess a rational file system, just as every other Yamaha sequencer has. You cannot imagine in advance quite how stupid the Fantom-G's handling of this will be.

It's like being punched in the street by a passing nun - there's simply no way you could have anticipated it.

--
Steve Cooke
http://soundcloud.com/stevecooke
http://www.facebook.com/comradec
Post Reply