Question about D- Beam as pitch bend
Question about D- Beam as pitch bend
Hi friends, recently i make a leadsound emulation of the Liquid T Lead of the Kurzweil K2600,but in order to obtain a great emulation i need to obtain 2 ways for Pitch bend...originaly in the Kurzweil you can use the pitchbend wheel for +2 -12 bends and a large ribbon for +12 or + 24 bends (aka dive bombs) i tried to make the same thing but with the D-beam, but i dont have good results`. I set the data in the D-beam assignable section and set the value data for +12 but when i use the beam always make a +2 bend,maybe due the Pitch assign in edit mode... My question is if anyone knows how can i make bends with the beam and the joystick with diferent value data for each one .
Thanks for the info
Thanks for the info
Re: Question about D- Beam as pitch bend
The pitch bender can have a range up to -48...+48 semitones, which cab give you a pitch slide over 9 octaves.
If you want to use the D-beam as pitch controller, hit Shift+ASIGNABLE of the D-Beam and look up which CC# it is set to. The hit EDIT, go to CTRL 1, set source to the D-Beam control CC#, set destination to pitch and adjust depth as needed.
If you want to use the D-beam as pitch controller, hit Shift+ASIGNABLE of the D-Beam and look up which CC# it is set to. The hit EDIT, go to CTRL 1, set source to the D-Beam control CC#, set destination to pitch and adjust depth as needed.
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Re: Question about D- Beam as pitch bend
correct me if i'm wrong....but......
-48 to +48 would be 6 octaves, not 9,,right???
and they shoulda provided it a lil more flexible (which may not be usable) like.....for -X the values can only be negative and for +X it can only be positive...if they had it for both negative and positive values for both the axes(LE could do it)
it could be a lil more flexible...well...who wants it anyway??
(we can always use the matrix control to do it...here too...they offer only pitch bend as a whole...not two different axes...flexibility issue again...)
Sambasevam.S
-48 to +48 would be 6 octaves, not 9,,right???
and they shoulda provided it a lil more flexible (which may not be usable) like.....for -X the values can only be negative and for +X it can only be positive...if they had it for both negative and positive values for both the axes(LE could do it)
it could be a lil more flexible...well...who wants it anyway??
(we can always use the matrix control to do it...here too...they offer only pitch bend as a whole...not two different axes...flexibility issue again...)
Sambasevam.S
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- Posts: 1786
- Joined: 17:52, 10 May 2004
- Location: United States of America
Re: Question about D- Beam as pitch bend
u know what.....
by people asking questions.... we get to know that we can also do it in this synth....like opening a new world of ideas and possibilities are accomplished by asking questions....
i never thought the D-beam could be used for a pitch bend...of course i know it can....but i didnt think about using it....now that kaarmafied has asked about it...his asking has helped me too......
great!!
Sambasevam.S
by people asking questions.... we get to know that we can also do it in this synth....like opening a new world of ideas and possibilities are accomplished by asking questions....
i never thought the D-beam could be used for a pitch bend...of course i know it can....but i didnt think about using it....now that kaarmafied has asked about it...his asking has helped me too......
great!!
Sambasevam.S
Re: Question about D- Beam as pitch bend
Sambasevam:
1. -48..+48 is a range of 9 octaves: count by fingers: -48,. -36, -24, -12, 0, +12, +24, +36, +48. I got nine. And you?
2. Yes, of course it's nice when both the person who asked and the one who anwsered learned something. That'a a feature of a nice forum
1. -48..+48 is a range of 9 octaves: count by fingers: -48,. -36, -24, -12, 0, +12, +24, +36, +48. I got nine. And you?
2. Yes, of course it's nice when both the person who asked and the one who anwsered learned something. That'a a feature of a nice forum
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- Posts: 1786
- Joined: 17:52, 10 May 2004
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Re: Question about D- Beam as pitch bend
oops....
the genius is right again....
(i am a lil weak in math...sorry...)
BTW art, dont u get atleast one thing wrong..???how come u r always right??? grr....i thought i found a thing wrong and u lemme down....kiddin'
'u the man art!!
the genius is right again....
(i am a lil weak in math...sorry...)
BTW art, dont u get atleast one thing wrong..???how come u r always right??? grr....i thought i found a thing wrong and u lemme down....kiddin'
'u the man art!!
Re: Question about D- Beam as pitch bend
Maybe I can help sambasevan.
-48 to +48 semi-tones is actually an 8 octave range. Here's why.
-48 to -36 is octave 1.
-36 to -24 is octave 2.
-24 to -12 is octave 3.
-12 to 0 is octave 4.
0 to 12 is octave 5.
12 to 24 is octave 6.
24 to 36 is octave 7.
36 to 48 is octave 8.
i.e. the "distance" between the "points" (-48 to -36, etc) counts as an octave, not the points themselves. Mathematically...
( | -48 | + | 48 | ) / 12 = 8
Breakdown of above equation:
| -48 | : the absolute value of the number of semi-tones down from center (i.e. 48 semi-tones).
| 48 | : the absolute value of the number of semi-tones up from center (i.e. 48 semi-tones).
( | -48 | + | 48 | ) : the sum of the absolute values of the number of semi-tones from the center (i.e. 96 semi-tones).
12 : the number of semi-tones in an octave.
So we have 96 / 12 (96 divided by 12) which equals 8 octaves difference between -48 and 48.
Sorry Artemio.
Regards,
Nathan Sheldon
http://www.nathansheldon.com/
-48 to +48 semi-tones is actually an 8 octave range. Here's why.
-48 to -36 is octave 1.
-36 to -24 is octave 2.
-24 to -12 is octave 3.
-12 to 0 is octave 4.
0 to 12 is octave 5.
12 to 24 is octave 6.
24 to 36 is octave 7.
36 to 48 is octave 8.
i.e. the "distance" between the "points" (-48 to -36, etc) counts as an octave, not the points themselves. Mathematically...
( | -48 | + | 48 | ) / 12 = 8
Breakdown of above equation:
| -48 | : the absolute value of the number of semi-tones down from center (i.e. 48 semi-tones).
| 48 | : the absolute value of the number of semi-tones up from center (i.e. 48 semi-tones).
( | -48 | + | 48 | ) : the sum of the absolute values of the number of semi-tones from the center (i.e. 96 semi-tones).
12 : the number of semi-tones in an octave.
So we have 96 / 12 (96 divided by 12) which equals 8 octaves difference between -48 and 48.
Sorry Artemio.
Regards,
Nathan Sheldon
http://www.nathansheldon.com/
Re: Question about D- Beam as pitch bend
Hi, well unfortunately i dont have my fantom near but i have another question for artemio, if a i make the changes as you tell me (many thanks), can i have Two pitch bend sources??
`cause i want to have the first pitchbend source in Jostick with +2 and - 12
and the second source with the Beam with +24 and -24
its posible???
Many thanks again
`cause i want to have the first pitchbend source in Jostick with +2 and - 12
and the second source with the Beam with +24 and -24
its posible???
Many thanks again
Re: Question about D- Beam as pitch bend
Yes, Karmafied, you can have as many controllers routed to control pitch as you want and they can be used simultaneously. This is the power of Matrix Control®™
Re: Question about D- Beam as pitch bend
Many thanks Artemio i can make the double pitch bend assign, unforttunately the D-Beam only make a 1 octave jumps but i can experiment for obtain the 2 octaves bends, many thanks again.
: )
: )
Re: Question about D- Beam as pitch bend
You CAN sweep over more than one octave - each source in Matrix Control can have up to 4 destinations, which means that you can send the D-Beam to pitch four times in four destinations and this will give you more depth in pitch control.
Re: Question about D- Beam as pitch bend
Greetings,Artemiy wrote: ↑09:12, 25 July 2004 The pitch bender can have a range up to -48...+48 semitones, which cab give you a pitch slide over 9 octaves.
If you want to use the D-beam as pitch controller, hit Shift+ASIGNABLE of the D-Beam and look up which CC# it is set to. The hit EDIT, go to CTRL 1, set source to the D-Beam control CC#, set destination to pitch and adjust depth as needed.
First of all, thank you for the detailed answers.
However, I must admit I don't understanbd this part : "The hit EDIT, go to CTRL 1, set source to the D-Beam control CC#, set destination to pitch and adjust depth as needed."
Here is what I did :
When I want to set the D-Beam as pitch controller by hitting "shift+ASSIGNABLE", the "Type" shows [BEND UP] and the values of [Range Min] and [Range Max] are set respectively to 0 and 127.
But when using the D-Beam on my performance, it bends up any pressed key by 2 semitones only.
Am I missing something ?
Thank you.